One Game Dad 27: Viral Productions
Days aren't really lost, they're just reprioritized. Which is why this week's episode is a bit late.
But here it is, because the Wife is home and the kid is back at daycare. Though I'm still ill. Apparently it's viral and not bacterial so there's absolutely nothing I can take to get over it. But hey it's better than uselessly taking antibiotics and screwing things up further due what bacteria there is developing resistances.
All that aside, I've been thinking about production methods a lot. Part of that was because I had to give a workshop on those very things at The Shortcut, a community lab for those looking to get into entrepreneurship. That workshop went well, though towards the end it became more of a lecture then I wanted.
And I never want to do lectures. I can talk and talk, though you wouldn't know it from this show, but it's easy for me to get up on stage and ramble about anything. But too often, especially here in Helsinki, events are lectures. It's bolstering to the ego to give one, yet probably not all that helpful.
That's why I tried to focus on the workshop aspect. Designing a workshop is like designing a game, you want to take people on a journey from one position to another. For my workshop, Cutting Through The Bullshit - Producing the stories you want to tell and your audience wants to hear while keeping your boss happy, I was trying to illustrate how difficult producing content is and how you have to cut things out.
You can cut meetings, emails, ideas, and lots of other things that occur at an office. But you can also cut needless work. Writing one thing can feed into other things. So I tried to demonstrate this and get those in attendance to work/think through how they could implement this. And it worked to some degree, people just didn't participate as I would have liked.
That could have been down to the setup, what I prepared, how late it was, what I was asking people to do, etc. So in the end it became a bit of a rant about the need to keep thinking of humanity and how there's a lot of bullshit "culture" stuff around startups people should forego. But that's a rant for another time.